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科技 Crash Course

1.At first, every pixel is initialized to infinity.

首先,每个像素都被化为无穷大。机翻

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meeting

2.We may This is symmetric initialize for two teens, two eyes.

这是对称化的两个青少年 两

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科技 Crash Course

3.First, we initialize bonus to 0.

首先,我将 bonus 化为 0。机翻

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Crash Course 综合篇

4.As an example, we’ve initialized our RAM with a simple computer program that we’ll to through today.

例如,我已经使用今天将要使用的简单计算机程化了 RAM。机翻

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Introduction to Unity DOTS

5.We aren't allowed to initialize anything here.

不允许在这里化任何东西。机翻

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DEFCON Collection

6.So what it does is it initializes the UART.

所以它所做的是化 UART。

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科技 Crash Course

7.First let's initialize a new variable called " bonus" and set it to 1.

首先让我化一个名为“bonus”的新变量并将其设置为 1。机翻

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Introduction to Unity DOTS

8.Then we initialize the instance of the job with values.

然后我用值化作业的实例。机翻

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Custom Interactive Maps with Google Maps API (Full Course)

9.And then we'll initialize it down here to the create marker function.

然后我将在此处将其化为创建标记函数。机翻

「Custom Interactive Maps with Google Maps API (Full Course)」评价该例句:好评差评指正
Custom Interactive Maps with Google Maps API (Full Course)

10.So inside of the loop definition, we're initializing var i equal to zero.

因此,在循环定义内部,我将 var i 化为零。机翻

「Custom Interactive Maps with Google Maps API (Full Course)」评价该例句:好评差评指正
Custom Interactive Maps with Google Maps API (Full Course)

11.You need to make sure you're setting the size for the map element that you're initializing.

您需要确保设置正在化的地图元素的大小。机翻

「Custom Interactive Maps with Google Maps API (Full Course)」评价该例句:好评差评指正
科技 Crash Course

12.We can initialize a matrix like so.

可以像这样化一个矩阵。机翻

「科技 Crash Course」评价该例句:好评差评指正
科技 Crash Course

13.As an example, we've initialized our RAM with a simple computer program that we'll to through today.

例如,我已经使用今天将要使用的简单计算机程化了 RAM。机翻

「科技 Crash Course」评价该例句:好评差评指正
Introduction to Unity DOTS

14.Then you need to initialize the instance with some data to work with.

然后,您需要使用一些要使用的数据来化实例。机翻

「Introduction to Unity DOTS」评价该例句:好评差评指正
Introduction to Unity DOTS

15.We'll use this to initialize our struct and then give it the data it needs to do its work.

将使用它来化我的结构,然后为其提供完成工作所需的数据。机翻

「Introduction to Unity DOTS」评价该例句:好评差评指正
科技 Crash Course

16.To do this, we need to specify that our function “handles” this event for our button, by adding a line to our initialize function.

为此,我需要通过向我化函数添加一行来指定我的函数为我的按钮“处理”此事件。机翻

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DEFCON Collection

17.Is this because it initializes PLLs, and these PLLs need some time to lock every time you reset? And this seems to take a different amount of time every time it does that.

是不是因为它化了PLL,每次reset的时候这些PLL都需要一些时间来lock?每次这样做似乎都需要不同的时间。

「DEFCON Collection」评价该例句:好评差评指正

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